Give the video a clear purpose
Show the actual starting state, one real interaction and the resulting screen or output.
Think about what game marketing teams need the viewer to understand first. Use the opening to establish that idea, then let the next shots add detail.
Build your shot list
- The actual gameplay environment
- A complete flight or mission action
- The relevant HUD or control
- The player action visible on screen
- The mission outcome in the capture
Put the moments in order
Open with the actual gameplay environment. Connect it to a complete flight or mission action and the relevant HUD or control, then use the player action visible on screen to add detail. Finish with the mission outcome in the capture.
Use exact visible feature names and supplied explanatory text.
Try this editing prompt
Create a 30-second vertical video from my captured gameplay, controls and mission footage. Open with the actual gameplay environment, follow with a complete flight or mission action, the relevant HUD or control, the player action visible on screen, and finish with the mission outcome in the capture. Use exact visible feature names and supplied explanatory text.
Polish the details
Keep HUD readable and do not invent missions or features absent from the game footage.
Give the next version a clear direction
Restore the screen state before the interaction so the result is understandable.
Find another story in the same shoot
Your next brief could focus on a single-feature walkthrough from screen recordings or a result-first software or gameplay teaser. Choose a different opening and source selection to give each video its own purpose.